Posted in Audio Development Voice Over

Adding Voice to Your NaNoRenO (or Other Jam) Game

There’s a moment that I think a lot of us go through where we have that spark of “adding voice acting to this would be…

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Posted in Audio Voice Over

How to Cast Voices Like You Know What You’re Doing Part 2: Finding the Character’s Voice

Originally posted at pixelsandpins.com/theguide. We’ve talked about how to frame the voice you want for your casting call. Now, how do we implement this? Everyone…

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Posted in Voice Over

How to Cast Voices Like You Know What You’re Doing Part 1: Learning the Character’s Voice

As a casting director, it’s up to you to determine ahead of time your expectations for a voice. Unfortunately, that’s not something that’s easily learned from text. It comes from a combination of experience, instinct, and familiarity with the characters. Mostly experience.

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Posted in Audio Development Voice Over

Writing a Voice Acting Casting Call: Anatomy and Tips

Casting calls, an important part of the creative community, something that connects voice actors with producers. Some people hate them some people are so super amped to make them…they jump the gun a little bit and make some easily avoidable mistakes.

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Posted in Content Editing Writing

That “Thing” Your Writing is Missing

You know that “thing” your writing is missing? It’s probably this: a balance between internal and external conflict.

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Posted in Development

Making NaNoRenO Work as a Solo Developer

You want to make something, but by either happenstance or design, you’re on your own. Good news! If you focus, buckle down, and be honest with yourself, you can survive it.

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Posted in Development

5 Tips for Surviving NaNoRenO from a NaNoWriMo Winner and Game Jammer

With NaNoRenO 2019 around the corner, I wanted to take a minute to emphasize the importance of self care as part of your work schedule….

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Posted in Copy Writing Marketing Writing

Writing Loglines: Please, Notice Me!

What parts of your story do you mention when describing it to other people? How can you get them to ask “so what happens next?” Try a logline!

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Posted in Translation

If you’re a fan translator, thank you.

I know it’s hard being a fan translator because for one you might get cease and desisted if the company finds out you’re translating their…

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Posted in Writing

Loglines And Why You Should Make Them

Have you ever wanted to tell people what your visual novel is about, but find yourself struggling on the details and nuances? Are you writing…

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